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75
generator/gen3.cpp
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75
generator/gen3.cpp
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#include "testlib.h"
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#include <limits>
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#include <thread>
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#include <vector>
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using namespace std;
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using ll = unsigned long long;
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using pll = pair<ll, ll>;
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const double eps = 1e-3;
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void generate_edges(int thread_id, unsigned int seed, ll n, double pm,
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ll start_node, ll end_node,
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vector<pair<pll, double>> &output) {
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random_t thread_rnd;
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thread_rnd.setSeed(seed);
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for (ll s = start_node; s <= end_node; ++s) {
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for (ll e = 1; e <= n; ++e) {
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if (s == e) continue;
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if (thread_rnd.next(1.0) < pm) {
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double len = thread_rnd.next(eps, 1.0 / eps);
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output.push_back({{s, e}, len});
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}
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}
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}
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}
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int main(int argc, char *argv[]) {
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registerGen(argc, argv, 1);
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ll n = opt<ll>("N");
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double pm = opt<double>("pm");
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ensuref(0 <= pm && pm <= 1, "pm must be in [0, 1]: %lf", pm);
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// ll m_approx = n * (n - 1) * pm;
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unsigned int n_threads = thread::hardware_concurrency();
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if (n_threads == 0) n_threads = 2;
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vector<unsigned int> seeds(n_threads);
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for (unsigned int i = 0; i < n_threads; ++i) {
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seeds[i] = rnd.next(numeric_limits<unsigned int>::min(),
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numeric_limits<unsigned int>::max());
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}
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vector<thread> threads;
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vector<vector<pair<pll, double>>> thread_outputs(n_threads);
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ll nodes_per_thread = (n + n_threads - 1) / n_threads;
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for (unsigned int i = 0; i < n_threads; ++i) {
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ll start_node = i * nodes_per_thread + 1;
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ll end_node = min((i + 1) * nodes_per_thread, n);
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if (start_node > end_node) continue;
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threads.emplace_back(generate_edges, i, seeds[i], n, pm, start_node,
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end_node, ref(thread_outputs[i]));
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}
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vector<pair<pll, double>> E;
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for (unsigned int i = 0; i < threads.size(); ++i) {
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threads[i].join();
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E.insert(E.end(), thread_outputs[i].begin(), thread_outputs[i].end());
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}
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shuffle(E.begin(), E.end());
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println(n, E.size());
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for (auto [p, l] : E) println(p.first, p.second, l);
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}
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