// From https://github.com/koosaga/olympiad // matching_short.cpp const int MAXN = 2020 + 1; // 1-based Vertex index int vis[MAXN], par[MAXN], orig[MAXN], match[MAXN], aux[MAXN], t, N; vector conn[MAXN]; queue Q; void addEdge(int u, int v) { conn[u].push_back(v); conn[v].push_back(u); } void init(int n) { N = n; t = 0; for(int i=0; i<=n; ++i) { conn[i].clear(); match[i] = aux[i] = par[i] = 0; } } void augment(int u, int v) { int pv = v, nv; do { pv = par[v]; nv = match[pv]; match[v] = pv; match[pv] = v; v = nv; } while(u != pv); } int lca(int v, int w) { ++t; while(true) { if(v) { if(aux[v] == t) return v; aux[v] = t; v = orig[par[match[v]]]; } swap(v, w); } } void blossom(int v, int w, int a) { while(orig[v] != a) { par[v] = w; w = match[v]; if(vis[w] == 1) Q.push(w), vis[w] = 0; orig[v] = orig[w] = a; v = par[w]; } } bool bfs(int u) { fill(vis+1, vis+1+N, -1); iota(orig + 1, orig + N + 1, 1); Q = queue (); Q.push(u); vis[u] = 0; while(!Q.empty()) { int v = Q.front(); Q.pop(); for(int x: conn[v]) { if(vis[x] == -1) { par[x] = v; vis[x] = 1; if(!match[x]) return augment(u, x), true; Q.push(match[x]); vis[match[x]] = 0; } else if(vis[x] == 0 && orig[v] != orig[x]) { int a = lca(orig[v], orig[x]); blossom(x, v, a); blossom(v, x, a); } } } return false; } int Match() { int ans = 0; // find random matching (not necessary, constant improvement) vector V(N-1); iota(V.begin(), V.end(), 1); shuffle(V.begin(), V.end(), mt19937(0x94949)); for(auto x: V) if(!match[x]){ for(auto y: conn[x]) if(!match[y]) { match[x] = y, match[y] = x; ++ans; break; } } for(int i=1; i<=N; ++i) if(!match[i] && bfs(i)) ++ans; return ans; }